<xsd:simpleType name="ForceCategoryCodeSimpleType">
<xsd:annotation>
<xsd:documentation>A data type for kinds of weapons or forces used by a subject in committing an offense.</xsd:documentation>
<xsd:appinfo>
<i:Base i:namespace="http://niem.gov/niem/structures/2.0" i:name="Object" xmlns:i="http://niem.gov/niem/appinfo/2.0" />
</xsd:appinfo>
</xsd:annotation>
<xsd:restriction base="xsd:token">
<xsd:enumeration value="11">
<xsd:annotation>
<xsd:documentation>Firearm (type not stated)</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="11A">
<xsd:annotation>
<xsd:documentation>Automatic Firearm (type not stated)</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="12">
<xsd:annotation>
<xsd:documentation>Handgun</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="12A">
<xsd:annotation>
<xsd:documentation>Automatic Handgun</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="13">
<xsd:annotation>
<xsd:documentation>Rifle</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="13A">
<xsd:annotation>
<xsd:documentation>Automatic Rifle</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="14">
<xsd:annotation>
<xsd:documentation>Shotgun</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="14A">
<xsd:annotation>
<xsd:documentation>Automatic Shotgun</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="15">
<xsd:annotation>
<xsd:documentation>Other Firearm</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="15A">
<xsd:annotation>
<xsd:documentation>Other Automatic Firearm</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="20">
<xsd:annotation>
<xsd:documentation>Knife/Cutting Instrument (e.g., ax, ice pick, screwdriver, or switchblade)</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="30">
<xsd:annotation>
<xsd:documentation>Blunt Object (e.g., club, hammer, etc.)</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="35">
<xsd:annotation>
<xsd:documentation>Motor Vehicle (when used as a weapon)</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="40">
<xsd:annotation>
<xsd:documentation>Personal Weapons (i.e., hands, feet, teeth, etc.)</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="50">
<xsd:annotation>
<xsd:documentation>Poison</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="60">
<xsd:annotation>
<xsd:documentation>Explosives</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="65">
<xsd:annotation>
<xsd:documentation>Fire/Incendiary Device</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="70">
<xsd:annotation>
<xsd:documentation>Drugs/Narcotics/Sleeping Pills</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="85">
<xsd:annotation>
<xsd:documentation>Asphyxiation (by drowning, strangulation, suffocation, gas, etc.)</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="90">
<xsd:annotation>
<xsd:documentation>Other (any weapon or force, including deadly diseases, not fitting the above specifically coded weapons/force)</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="95">
<xsd:annotation>
<xsd:documentation>Unknown</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
<xsd:enumeration value="99">
<xsd:annotation>
<xsd:documentation>None</xsd:documentation>
</xsd:annotation>
</xsd:enumeration>
</xsd:restriction>
</xsd:simpleType>
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