Definition Type: Element
Name: action-motor-racing-position-change
Namespace: http://www.sportsml.org/schema/
Containing Schema: sportsml-specific-motor-racing.xsd
Abstract
Documentation:
Used when one driver passes another. | Could be used to just track the leaders, or could track the relative shiftings of all drivers in the race.
Collapse XSD Schema Diagram:
Drilldown into comment in schema sportsml-specific-motor-racing_xsd Drilldown into position-new in schema sportsml-specific-motor-racing_xsd Drilldown into position-original in schema sportsml-specific-motor-racing_xsd Drilldown into passer-key in schema sportsml-specific-motor-racing_xsd Drilldown into passer-idref in schema sportsml-specific-motor-racing_xsd Drilldown into passer-type in schema sportsml-specific-motor-racing_xsd Drilldown into flag-state in schema sportsml-specific-motor-racing_xsd Drilldown into time-elapsed in schema sportsml-specific-motor-racing_xsd Drilldown into laps-remaining in schema sportsml-specific-motor-racing_xsd Drilldown into lap in schema sportsml-specific-motor-racing_xsd Drilldown into eventStateMotorRacing in schema sportsml-specific-motor-racing_xsdXSD Diagram of action-motor-racing-position-change in schema sportsml-specific-motor-racing_xsd (SportsML)
Collapse XSD Schema Code:
<element name="action-motor-racing-position-change">
    <annotation>
        <documentation>Used when one driver passes another. | Could be used to just track the leaders, or could track the relative shiftings of all drivers in the race.</documentation>
    </annotation>
    <complexType>
        <attributeGroup ref="sportsml:globalAttributes" />
        <attributeGroup ref="sportsml:eventStateMotorRacing" />
        <attribute name="passer-type" use="required">
            <annotation>
                <documentation>Whether the passer is a team or a player.</documentation>
            </annotation>
            <simpleType>
                <restriction base="string">
                    <enumeration value="team" />
                    <enumeration value="player" />
                </restriction>
            </simpleType>
        </attribute>
        <attribute name="passer-idref" type="IDREF" use="optional">
            <annotation>
                <documentation>An IDREF for the passer.</documentation>
            </annotation>
        </attribute>
        <attribute name="passer-key" type="string" use="optional">
            <annotation>
                <documentation>A key for the passer.</documentation>
            </annotation>
        </attribute>
        <attribute name="position-original" type="string" use="optional">
            <annotation>
                <documentation>The original position of the passer, with respect to the race leader.</documentation>
            </annotation>
        </attribute>
        <attribute name="position-new" type="string" use="optional">
            <annotation>
                <documentation>the new position of the passer, following the pass.</documentation>
            </annotation>
        </attribute>
        <attribute name="comment" type="string" use="optional">
            <annotation>
                <documentation>A textual comment.</documentation>
            </annotation>
        </attribute>
    </complexType>
</element>
Collapse Child Attributes:
Name Type Default Value Use
id sportsml:id Optional
lap sportsml:lap Optional
laps-remaining sportsml:laps-remaining Optional
time-elapsed sportsml:time-elapsed Optional
flag-state sportsml:flag-state Optional
passer-type sportsml:passer-type Required
passer-idref sportsml:passer-idref Optional
passer-key sportsml:passer-key Optional
position-original sportsml:position-original Optional
position-new sportsml:position-new Optional
comment sportsml:comment Optional