<element name="injury-phase">
<annotation>
<documentation>A description of the phase during which a player is injured.</documentation>
</annotation>
<complexType>
<attributeGroup ref="sportsml:globalAttributes" />
<attribute name="phase-type" type="string" use="optional">
<annotation>
<documentation>An indication as to whether this phase was an unofficial injury report, or a formalized disabled-list.</documentation>
</annotation>
</attribute>
<attribute name="injury-type" type="string" use="optional">
<annotation>
<documentation>A controlled vocabulary for the injury. For example, thigh or hand or lower-back.</documentation>
</annotation>
</attribute>
<attribute name="injury-side" type="string" use="optional">
<annotation>
<documentation>A controlled vocabulary for the body side of the injury. For example, left or right.</documentation>
</annotation>
</attribute>
<attribute name="start-date" type="string" use="optional">
<annotation>
<documentation>When the player started this injury phase, generally normalized to ISO 8601: YYYYMMDDTHHMMSS+HHMM (preferred) YYYYMMDDTHHMMSSZ (alternative). Use YYYYMMDD000000+HHMM when no time is available.</documentation>
</annotation>
</attribute>
<attribute name="end-date" type="string" use="optional">
<annotation>
<documentation>When the player ended this injury phase, generally normalized to ISO 8601: YYYYMMDDTHHMMSS+HHMM (preferred) YYYYMMDDTHHMMSSZ (alternative). Use YYYYMMDD000000+HHMM when no time is available.</documentation>
</annotation>
</attribute>
<attribute name="upcoming-event-date" type="string" use="optional">
<annotation>
<documentation>Generally, the date on which this player has a non-injured status, and has some probability of playing again.</documentation>
</annotation>
</attribute>
<attribute name="upcoming-event-key" type="sportsml:genericKeyType" use="optional">
<annotation>
<documentation>The key for the forthcoming event taking place on upcoming-event-date.</documentation>
</annotation>
</attribute>
<attribute name="upcoming-event-status" type="string" use="optional">
<annotation>
<documentation>A measurement of the status of the player for that upcoming event. For example, probable or likely.</documentation>
</annotation>
</attribute>
<attribute name="comment" type="string" use="optional">
<annotation>
<documentation>A textual description for the injury phase.</documentation>
</annotation>
</attribute>
</complexType>
</element>
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